Tuesday, July 30, 2019

Nerd Noise Radio Reruns presents: "Chandlerfest"!

Episode can be found here:



Buried somewhere around the middle of this 2hr, 22min long, profoundly bittersweet, and deeply emotional tribute to my dear friend Chris Chandler on the occasion of what would've been his 40th birthday is a complete, and unmodified rerun of Nerd Noise Radio C1E10 (originally broadcast 05/22/2017) - which itself was originally intended as a tribute to Chris. The music block portion of C1E10 was produced on the day of his passing, 12/28/2016.

Technically, today's production is categorized as a rerun. But only 47 minutes of this 2hrs, 22mins are actually the rerun itself. The rest is a fresh production, brand new, and all dedicated to Chris. Come, hear his music, hear his story, and hear our hearts. Get acquainted with the man who meant so much to all of us, and whose passing still reverberates through our lives these more than 2 1/2 years later. Welcome one and all…..to Chandlerfest!

Greeting (Mark Chandler) - 00:00:00

Opener

Song - Artist - Album

Still Your Fool - Chris Chandler - Manifesto - 00:00:11

Chris Story pt. 1 - 00:03:26

Early Music Block 1

Song – Composer - Album

Waltz - Chris Chandler - Chris Chandler: 1979-2009 - 00:08:55
For the Moment - Chris Chandler - Ephemera - 00:13:19
Drag Me Down - Chris Chandler - Chris Chandler: 1979-2009 - 00:16:27

Chris Story pt. 2 / Mark Story -  00:19:51

(Mark Story - 00:27:14)

Early Music Block 2

Song – Composer - Album

The Ache - Chris Chandler - Under the Weather - 00:34:31
Effigy - Chris Chandler - Quod Sum Eris - 00:38:12
Eagle + Serpent - Chris Chandler - Ephemera - 00:41:37

Preface to Rerun - 00:45:34

C1E10 complete episode Rerun

C1E10 Tracklist

01: Intro - 00:56:21
02: Shinobi 3 - Genesis - Japonesque - Hirofumi Murasaki, Masayuki Nagao, Morihiko Akiyama - 00:58:16
03: Final Fantasy XIII - PS3 - The Vile Peaks - Masashi Hamauzu - 01:00:32
04: Trip World - Game Boy - Stage 2-2 - “Phase Out” - 01:03:19
05: Ninja Warriors - SNES - City - Hiroyuki Iwatsuki - 01:05:03
06: Quake 2 - PC - Quad Machine - Sonic Mayhem - 01:07:10
07: X-Men - Arcade - Ethnic Cave and Flame - The Konami Kukeiha Club - 01:10:42
08: Jumping Flash 2 - PS1 - Stage 1-2 - Takeo Miratsu - 01:13:16
09: Fushigi no Umi no Nadia - PCE - HES 12 - Shiro Sagisu - 01:14:54
10: Sim City - SNES - Capital - Soyo Oka - 01:16:52
11: Castlevania III - NES - Riddle - Konami Kukeiha Club - 01:19:14
12: Ai Chou Aniki - PC Engine - Stage 4-3 - Iwasaki Taku - 01:20:15
13: Star Wars: SOTE - N64 - Menu - Joel McNeely - 01:21:53
14: Super Meat Boy - PC/360 - Forest Funk - Danny Baronowsky - 01:22:54
15: Metroid Prime - GameCube - Metroid Prime Battle - Kenji Yamamoto and/or Kouichi Kyuma -  01:25:42
16: James Bond 007 - Genesis - Space Hop - Matt Furniss -  01:28:18
17: Tiny Toon Adventures: BBL - SNES - Space Opera -  Kazuhiko Uehara and/or Yukie Morimoto -  01:30:23
18: Chester Cheetah: TCTF - Genesis - To the Exit - Kaneko Sound Team - 01:33:06
19: Salamander - PC Engine - Crystal Forever - Konami Kukeiha Club - 01:36:02
20: Outro - 01:36:29

Debrief (St. John) - 01:42:57

Post Rerun Music Block

Song - Artist - Album

Etude Blanc - Chris Chandler - Ephemera - 01:45:44
Instrumental - Chris Chandler - Ephemera - 01:49:02
The Gathering Dark - Chris Chandler - Quod Sum Eris - 01:51:12
Nuns of Steel - Chris Chandler - Quod Sum Eris - 01:53:49
Cloud to Ground - Chris Chandler - Ephemera - 01:59:25
Ineffectual - Chris Chandler - Chris Chandler: 1979-2009 - 02:04:15

Gag Tracks Primer - 02:09:26

Song - Artist - Album

Hidden Track - Chris Chandler - Monochrome Dream - 02:10:25

Wrap-up - 02:12:48

Closer / Sign-off

End Credits - Ai Chou Aniki - PC Engine - Iwasaki Taku - 02:17:49

Mark Sign-off - 02:21:31

Incidental Music for Chris Story 1 - Sadness - Unlimited Saga - PS2 - Masashi Hamauzu - 00:03:26
Incidental Music for Chris Story 2 / Mark's Story - Zora's Domain: Day - LoZ: BotW - WiiU / Switch - c: Koji Kondo a: Yasuaki Iwata - 00:19:51
Incidental Music for Preface to Rerun - Build 4 - The Sims - PC - Jerry Martin and/or Marc Russo - 00:45:34
Incidental Music for Debrief - Perils of the Coral Reef - Ecco The Dolphin: Defender of the Future - Dreamcast - Tim Follin - 01:42:57
Incidental Music for Wrap Up - Whisper and Mantra - Secret of Mana - SNES - Hiroki Kikuta - 02:09:26
Incidental Music for Closer / Sign-off - To the Stars - Prune - iOS/Android/Windows - Kyle Preston - 02:12:48


ADDITIONAL CONTENT FOR BLOGSPOT READERS:


While I'm chintzing here a little bit due to being 3hrs past bedtime on the zero hour deadline, starting with this episode, in an effort to differentiate blogspot from my other content outlets, and create a little bit of "value add" to it, I will be making extended versions of the show notes, usually in a more "blof" form, with inside info, productions notes, and all that sort of stuff. That will start in force with C1E47, September's episode, but for now, let me simply copy/paste some rough notes that you can use to follow along with during the rerun portion of this production to get the intended emotion each track meant to invoke. I apologize that I have not cleaned it up any better. I'll do better next time. :-)


------------------------------------------------------



Japnoesque from Shinobi III is "Happy Chris – the life and times of Chris the adventurer". 

The Vile Peaks from Final Fantasy XIII was "Dark Chris" - the hanging clouds. 

Stage 2-2 from Trip World is - "Absence" - an almost emotionless, almost detached, almost academic musing on the passing of our friend.

City, from Ninja Warriors ("fun Chris" - the breezy ease of laughing and living with our friend)

Quad Machine from Quake 2 ("rockstar Chris" - not his style of music, but the force of impact he had as one)

Ethnic Cave and Flame from X-Men ("fun Chris" - but with a tinge of something dark - the complexity of our emotions)

Stage 1-2 from Jumping Flash 2 ("goofy Chris" - "'Andy the Squirrel' Chris" for those who knew him)

Track 12 from Fushigi no Umi no Nadia ("solemnity" - the emptiest rooms in the world are where departed friends once dwelt)

Capital from Sim City ("memories" - The Des Moines in which Chris and I first met - quiet, humble, quaint, dull, but charming - the "big small town" kind of mid-size Des Moines was then as held in contrast to the lively, explosively ascendant "small big city" kind of mid-size Des Moines is today ---- I wouldn't trade new for old for the world....but that doesn't mean I don't miss it occasionally - nor especially its departed denizens. This track takes me back to the humble Des Moines backdrop of the humble beginnings of Chris and I's epic journey.

Riddle from Castlevania III ("complex Chris" - Chris was more than just the sum of all these parts, and while in general I feel we understood him really well, he was deeper than that which could be completely and entirely grasped.)

Stage 4-3 from Ai Chou Aniki ("chaos Chris" - the inner turmoil he dealt with - the silent scream.)

Menu from Star Wars: Shadows of the Empire ("Star Wars fan Chris" - and it also further plays into the mysterious juxtaposition of all his elements - as well as the elements of tension in his life)

Forest Funk from Super Meat Boy ("goofy Chris" - as well as a little "rockstar Chris" and "fun Chris" - in this game you're a wad of raw hamburger trying to save your girlfriend made of bandages from an evil fetus in a mechanical suit - none of which holds a candle to some of the things he concocted!)

Metroid Prime Battle from Metroid Prime ("dark Chris" - the ultimate struggle with his demons - of all the moments in this episode, this is by far the most difficult for me to listen to, because though I realize intellectually that this is ridiculous of me, emotionally, this track felt like I was doing something hurtful to him, subjecting him to something bad.)

Space Hop from 007 The Duel ("personal catharsis" - the last track got WAAAAAY too real for me, and so I needed something to cool things down QUICK! Also, "fun Chris" - the adventure)

Space Opera from Tiny Toon Adventures: Buster Busts Loose ("space cadet Chris", as Chris went to space camp as a kid - and also the very same track that was playing on my SNES the moment I got the call from him several years earlier that his mother had passed away - reunion time!)

To the Exit from Chester Cheetah: Too Cool to Fool ("goodbye Chris" - he headed to the exit - and the bittersweetness of the track that captures the bittersweetness of the fact)

And lastly, Crystal Forever from Salamander ("Chris eternal" - we'll never forget you, friend! Fare the well, Captain!)

the first three tracks are sort of a stage-setting summary for the whole. You know, "There was a guy named Chris who was awesome, but he wrestled with demons constantly, and now he's gone, and we are struck in the vacuum and mystery of his absence". Something to that effect. From there, the remaining tracks just expound on that basic idea and provide elaboration.

One last little thing about the rerun: I always disclaimer the production values of the intro and outro on episodes 1-10 before I share them because they are so bad! Hopefully the rest of this program will demonstrate how much my production abilities have improved in the time between.




Wednesday, July 3, 2019

"Noise from the Hearts of Nerds" - “C1E45 [PART 2]: The Best of 2018 - pt 2: St. John's Picks (ULTRA MEGA KING KONG SIZED)”


Today’s broadcast is C1E45 [PART 2] for Wayback Wednesday, July 3rd, 2019. Today’s Episode is "The Best of 2018 pt 2 - St. John's Picks (an ULTRA MEGA KING KONG-sized episode) 

Track# - Track – Game – System – Composer(s) - Episode - Timestamp 

(NOTE: Tracks in bold and italics were backup tracks I pulled to fill in the gaps left by the tracks on my list that the listeners claimed for their episode. I may get the last word…but they get the first….and first dibs on any tracks). 

01) Intro - 00:00:00 
02) A Strange New World – Papa y Yo – multi – Brian D'Oliveira - C1E30 - 00:00:59 
03) Mirage – Gran Turismo 5 – PS3 – Kimmei - C1E27 - 00:03:18 
04) Track 2 - Operation Wolf – FM Towns (CD) - Unknown - C1E35 - 00:07:25 
05) Reckless Running - Sega Rally Championship – Saturn – Naofumi Hataya - C1E24 - 00:11:26 
06) Japanese Four Star - Forza 3 – XB360 – Lance Hayes - C1E23 - 00:15:30 
07) Colour - N/A ("OM Lounge 6") - N/A (Music CD c 2004) - c: Soulstice a: Atjazz- C1E28 - 00:20:09 
08) Main Menu – Sonic Mania – multi – Tee Lopes - C1E36 - 00:26:23 
09) Beach – Plok – SNES – Tim and/or Geoff Follin - C1E27 - 00:27:54 
10) Beach - N/A - Genesis – c: Tim and/or Geoff Follin a: Savaged Regime - C1E28 - 00:32:50 
11) Milky Lake – Wave Race 64 – N64 – Kazumi Totaka - C1E24 - 00:37:54 
12) Smog City Sewers - Spark the Electric Jester – PC – Michael Staple – C1E40 (originally contributed to C1E40 by The Diad) - 00:40:04 
13) Jazz 3 – Sim Copter – PC (CD) - Jerry Martin - C1E35 - 00:44:09 
14) Adult Talk – Lucid 9 - PC/Mac/Linux - Ultra Kitsune - C1E30 - 00:49:11 
15) Bulberry Hill – Zool 2 – Amiga – Neil Biggin - C1E24 - 00:51:02 
16) Too Deep - Streets of Rage 2 - Genesis – Yuzo Koshiro and Motohiro Kawashima - C1E31 - 00:53:58 
17) Level 1-2 – Turrican 3 – C64 – Soren Lund - C1E35 - 00:57:28 
18) Terminal Technicality – Ultrartron – multi – Allicorn - C1E30 - 01:01:00 
19) Spin on the Bridge – Streets of Rage 2 - Genesis – Yuzo Koshiro and Motohiro Kawashima - C1E31 - 01:05:35 
20) Dialed-In – Forza 3 – XB360 – Lance Hayes - C1E23 - 01:09:55 
21) Dual Moon – Metal Black – Arcade – Yasuhisa Watanabe – C1E40 (originally contributed to C1E40 by Electric Boogaloo) - 01:15:30 
22) Prophet Fire – Salamander – MSX (SCC) - Konami Kukeiha Club - C1E35 - 01:18:09 
23) The Rotating Dungeon (4-2) - Super Castlevania IV – SNES - Masanori Adachi and/or Taro Kudo - C1E37 - 01:19:31 
24) Unit - N/A ("Logic") - N/A (Music CD c 1981) - Logic System - C1E28 - 01:20:53 
25) Level 4 – Wolfchild – Amiga – Martin Iveson - C1E35 - 01:25:38 
26) Visual Installation – Forza 3 – XB360 – Lance Hayes - C1E23 - 01:28:38 
27) Process of Elimination – Lucid 9 - PC/Mac/Linux - Blue Wolfie - C1E27 - 01:34:11 
28) Arkham Asylum – Batman Forever – Genesis – c: Tim and/or Geoff Follin a: Unknown - C1E33 - 01:38:08 
29) The Room of Close Associates – Super Castlevania IV – SNES - Masanori Adachi and/or Taro Kudo - C1E37 - 01:42:21 
30) Mystic Invasion - Secret of Mana - SNES – Hiroki Kikuta - C1E21 - 01:44:56 
31) Bases 1 & 2 – Contra – NES – c: Kazuki Muaoka a: Hidenori Maezawa and/or Kiyohiro Sada - C1E34 - 01:46:06 
32) Aisuru Hito Yo - N/A ("Ai Ga Nakucha Ne") - N/A  (Music CD c 1982) - Akiko Yano - C1E28 - 01:47:40 
33) City of Flickering Destruction – Legend of Mana – PS1 – Yoko Shimomura – C1E40 (originally contributed to C1E40 by Amber Peary) - 01:52:05 
34) Razor Girl – Downwell – multi – Eirik Suhrke - C1E30 - 01:55:21 
35) A Wish - Secret of Mana - SNES – Hiroki Kikuta - C1E21 - 02:00:47 
36) Level 0 – Tetris – CD-I – Jim Andron - C1E32 - 02:01:43 
37) Dark Forest 1 – So Many Me – multi – Christopher Gechan and/or Daniel Byrne-McCullough - C1E24 - 02:03:59 
38) Norfair – N/A - N/A - c: Hirokazu "Hip" Tanaka a: Luminist - C1E29 - 02:08:37 
39) The Tundra Beast – Chakan – Genesis - Mark Steven Miller and/or Jason Scher - C1E38  - 02:09:59 
40) Final Mission – Cyber Knight – PC Engine – Michiharu Hasuya, Osamu Kasai, and/or Junko Yokoyama – C1E39 - 02:11:32 
41) Kraid's Lair - N/A - N/A - c: Hirokazu "Hip" Tanaka a: Luminist - C1E29 - 02:12:27 
42) Rikuo – Night Warriors: Darkstalker's Revenge – multi – Takayuki Iwai, Akari Kaida, and/or Hideki Okugawa - C1E27 - 02:14:18 
43) Stage 2 – Double Dragon 2 – Mega Drive – Kazunaka Yamane - C1E33 - 02:16:08 
44) The Mall - Skate or Die 2 – NES – Rob Hubbard - C1E22 - 02:18:36 
45) BGM# 20 – Ginga Ojousama Densetsu Yuna FX: Kanashimi no Siren – PCFX – Takanori Arisawa and/or Aya Tanaka – C1E40 (originally contributed to C1E40 by KeyGlyph) - 02:21:41 
46) Copacabana '93 – N/A - SNES – c: Barry Manilow a: Machine Gaming - C1E26a - 02:23:08 
47) Pleadians – N/A - Amiga – Beek - C1E28 - 02:27:09 
48) Believe in Motivation – Advanced Power Dolls 2 – PC98 (OPN) - Hiroto Saitoh - C1E35 - 02:29:14 
49) Little Money Ave – Streets of Rage 2 - Genesis – Yuzo Koshiro and Motohiro Kawashima - C1E31 - 02:31:39 
50) Bearhattan Transfur – Fist of Awesome – multi – Brendan Ratliff - C1E30 - 02:34:35 
51) Segadore Genesid 64 - N/A - Genesis – Mr Sonic699 - C1E28 - 02:38:00 
52) Squash - N/A - Famicom (w/ VRC7 + N163) - TQ_Jam - C1E28 - 02:40:03 
53) Dreamer - Streets of Rage 2 - Genesis – Yuzo Koshiro and Motohiro Kawashima - C1E31 - 02:43:05 
54) Chill Penguin – Mega Man X – SNES – Setsuo Yamamoto, Makoto Tomozawa, Yuki Iwai, Yuko Takhara and/or Toshihiko Horiyama - C1E26 - 02:45:09 
55) Elapsed Time – Forza 3 – XB360 – Lance Hayes - C1E23 - 02:46:36 
56) Uranus – Spindizzy II – X68000 – Toshiya Yamanaka - C1E35 - 02:51:53 
57) I Cannot Trust Any of Them – Star Cruiser II – PC98 (OPN) - Kenichi Yaguhi - C1E35 - 02:53:48 
58) Federal Patrol Office – Star Cruiser – Mega Drive – Toshiya Yamanaka - C1E24 - 02:55:53 
59) Level 3 – Tetris – CD-I – Jim Andron - C1E36 - 02:57:06 
60) Old Man's Prayer – Ogre Battle – SNES – Masahru Iwata, Hiroshi Sakimoto, Hayato Matsuo - C1E22 - 02:59:33 
61) Phantom and a Rose – Secret of Mana - SNES – Hiroki Kikuta - C1E21 - 03:00:48 
62) Chrono Castle - So Many Me – multi – Christopher Gechan and/or Daniel Byrne-McCullough - C1E24 - 03:02:11 
63) Main Theme – Microsoft Interactive Sampler 1996 – Windows 95 - Unknown - C1E28 - 03:06:18 
64) That Bit of Hope – Prune – iOS/Android/Windows - Kyle Preston - C1E30 - 03:07:19 
65) Macalania Woods – Final Fantasy  X – PS2 – Masashi Hamauzu - C1E36 - 03:10:06 
66) Northwall - N/A ("Symphonic Actraiser") - N/A (Music CD c 1991) - c: Yuzo Koshiro a: Tokyo Symphony Orchestra - C1E28 - 03:12:40 
67) The Descent – Monument Valley - iOS/Android - Stafford Bawler - C1E30 - 03:15:43 
68) Ceremony – Secret of Mana - SNES – Hiroki Kikuta - C1E21 - 03:18:34 
69) Different World 1 – Yu-No – PC98 (OPNA) - Ryu Umemoto - C1E35 - 03:19:54 
70) Unknown City – Doxa (Unreleased) - PS4 – Daniel Capo – C1E22 - 03:25:07 
71) Hanging Waters – Ecco: Defender of the Future – Dreamcast – Tim Follin – C1E40 (originally contributed to C1E40 by Electric Boogaloo) - 03:26:15 
72) Outskirts – So Many Me – multi – Christopher Gechan and/or Daniel Byrne McCullough - C1E30 - 03:28:41 
73) Lullaby - N/A - Genesis – Freezedream - C1E28 - 03:34:29 
74) Menu 2 – Shenmue – Dreamcast – Ryuiji Iuchi, Yuzo Koshiro, Takenobu Mitsutoshi, Osamu Murata, and/or Takeshi Yanagawa - C1E38 - 03:36:39 
75) Ending – Super Castlevania IV – SNES - Masanori Adachi and/or Taro Kudo - C1E37 - 03:38:03 
76) One More Dash – One More Dash - iOS/Android/Windows -  Batterie - C1E30 - 03:42:15 
77) Outro - 03:45:46 

Music Block Runtime: 03:45:00, Total Episode Runtime: 03:46:28 

SPECIAL NOTES ABOUT THIS "THE BEST OF 2018" PROJECT (this is a near exact repeat of the notes from part 1 if you read those): This is a once-a-year project that appears in two parts: a listener-picked part 1, which is more or less a standard episode, other than that the tracks are all pulled from episodes we released in the previous calendar year, and that those tracks were selected by the listeners, rather than myself. You heard that episode last week. This one, part 2, is all my picks, and is a MONSTER! 75 tracks, 3hr 45min! There are several reasons that we only resort to that kind of length just once a year. In part, to make it special and an event when it does happen, in part to not overwhelm the listeners and chase them off with it, and lastly…because it's a TON of work! :-D 

One thing I like about the format of this once-a-year project is that it favors both the listeners and your host in differing ways. The listeners get the first word, with their episode releasing first. The listeners also get first dibs on any tracks, so if we both want the same track(s), they get them, and I don't. In this case, that happened with 16 tracks. In all those ways, this project favors the listeners. But then, where I come out on top is that I get the last word. Whereas the listeners only get 30-50 tracks to split amongst however many contributors we have (in this case, five), I come along afterwards, with an unreasonably gigantic allowance of 75 tracks….that I get all to myself.  

Also, while the regular episodes are me trying to balance tracks I love with tracks that I think the listeners will like (which admittedly has something of a me-centric slant already), this 75 track outing is my one and only time a year where I don't have to worry about that balance at all, but is my lone shot of the year for complete, wanton, reckless hedonism. This one is all about me, baby! It's Papa's birthday! :-D But, if you ever wanted to get the clearest possible glance at where your intrepid host's own personal musical heartbeat lies…the 7X track John's Picks Best of 20XX episodes will be the best place to look, as all the filters are off… 

...well, save one: I make it a personal rule to include at least one track from every episode in my collection, even if that episode didn't have anything that would've otherwise made the list. Taris Apartments from C1E9 likely wouldn't have made my Best of 2017 outing last year, and neither Copacabana '93 from the April Fool's Episode (C1E26a), or maybe even Chill Penguin from C1E26, or Base 1 & 2 from C1E34 would've been likely to make my list this year either had it not been for my hard and fast rule to include at least one track from every episode. On the other hand, Taris Apartments, Copacabana '93, Chill Penguin, and Base 1 & 2 are all at least my actual favorite tracks from their given episodes. 

Before I ever even approach any of the listeners for tracks, I already have a list of my own made up with a shorter auxiliary list of backups, and even a third list of backups to the backups, so that even if every single track the listeners pick is on my list, I still have enough in reserve to make my full 75. I get my 75 no matter what, but I can also stay completely out of the listener's way in picking tracks, and let them have everything they want. A win win for the both of us! 

One last note about the Best of 20XX series (and this is true of both installments): 

While it’s totally a labor of love, not only for myself, but also for the contributing listeners, it is also quite an undertaking for me - and in ways deeper than simply putting 105-125 tracks together! What it amounts to, metaphorically speaking, is my lining up all the statues I’ve sculpted over the previous year, and slicing little chunks out of them to use as building blocks to create an all new statue with the goal of making the new statues resemble the previous statues as little as possible.  
 
A good song flow is more important than any of the following rules (and so any of the following are breakable – and were all broken at points – to make the flow work), but what else is going on besides simple song flow management is that I’m also trying to avoid placing tracks from the same episode too close together, or placing too many of the tracks in the same relative vicinity within the new music block as they were in their old music blocks, and even things like trying (in part 1) to limit the number of times where I feature tracks from the same listener back to back (though this rule was my lowest priority, and was the first to go out the window when there was a conflict).  
 
I’m trying to use pieces of music that already have relational connotations in my mind to other pieces of music by way of the earlier episodes to create all new connotations with them. I will tell you that that’s much harder than it sounds. It adds a lot of cognitive "weight" to the processing load, because it creates reflexes with each piece that you now have to work against, more or less. In fact, each of our music blocks saw one or two scrapped iterations before I finally arrived at a track order that worked. And as is the case with part 2, when you’re staring at a list of 75 tracks, and asking yourself “what the hell am I supposed to do with these?”, it really makes you want to just curl into the fetal position on the floor!  
 
But it’s also a lot of fun, and most of all, it gives me a chance to create all new art from existing art, and all new journeys and experiences from existing journeys and experiences. And so, at the end of the day, it’s all joy for me. I hope it will be for you as well, as the listener, and most of all, I hope that the contributing listeners will feel like I did their picks justice. Each of their contributions, from Jeshua’s three tracks all the way to Purnell’s twenty all mean the world to me. These episodes – both theirs and mine, are my love letter back. 

As a bonus, for the curious, here is the list of backup tracks from my list that were not picked, and appear in neither episode (some of them I REALLY wanted, though): 

Track, Game, System, Composer, Episode (spaces placed between episodes to better highlight) 

1) Whisper and Mantra – Secret of Mana – SNES – Hiroki Kikuta - C1E21 
2) Take Back – Fighting Run – PCE – Unknown -  C1E22 
3) Aqua and Trees – Tobal No. 1 – PS1 - Yoko Shimomura - C1E22 
4) Vs Mode – Fantavision (US) - PS2 – Ashif Hakik - C1E22 
5) Superleggera – Forza 3 - XB360 - Lance Hayes - C1E23 
6) Van Air – Forza 3 – XB360 – Lance Hayes - C1E23 
7) Inside Vah Naboris – LoZBotW - WiiU/SWITCH - Manaka Kataoka and/or Yasuaki Iwata C1E24 
8) Copacabana - N/A - NES – c: Frank Sinatra a: NES Music - C1E26a 
9) Music to Watch Girls By - N/A - NES – c: Andy Williams a: RushJet1 - C1E26a 
10) It's Not Unusual - N/A - N/A - c: Tom Jones a: Lullabyte - C1E26a 
11) My Way - N/A - N/A - Frank Sinatra a: JackyBoy - C1E26a 
12) Sigma Stage 4 – Mega Man X – SNES - Setsuo Yamamoto, Makoto Tomozawa, Yuki Iwai, Yuko Takhara and/or Toshihiko Horiyama - C1E26 
13) Password - Mega Man X – SNES - Setsuo Yamamoto, Makoto Tomozawa, Yuki Iwai, Yuko Takhara and/or Toshihiko Horiyama - C1E26 
14) Vile - Mega Man X – SNES - Setsuo Yamamoto, Makoto Tomozawa, Yuki Iwai, Yuko Takhara and/or Toshihiko Horiyama - C1E26 
15) Challenge – Chu Chu Rocket - Dreamcast – Tomoya Ohtani - C1E27 
16) Ice Pyramid – Final Fantasy Mystic Quest – SNES – Ryuji Sasai and/or Yasuhiro Kawakami - C1E27 
17) Brinstar -  N/A (Metroid Album) - N/A - c: Hirokazu "Hip" Tanaka a: Luminist - C1E29 
18) Ridley's Lair - N/A (Metroid Album) - N/A - c: Hirokazu "Hip" Tanaka a: Luminist - C1E29 
19) Ending - N/A (Metroid Album) - N/A - c: Hirokazu "Hip" Tanaka a: Luminist - C1E29 
20) Sodden Hollow – Binding of Isaac: Rebirth - Multi  Matthias Bossi and/or Jon Evans - C1E30 
21) Hypertension – Super Meat Boy - PS4/Vita (these versions specifically) - Scattle - C1E30 
22) Meteor – StarFox - SNES – Hajime Hirasawa - C1E32 
23) Load BGM - Wolfchild – Sega CD - Martin Iveson - C1E33 
24) Slammin' Sea – Bomberman '94 – PC Engine – Jun Chikuma - C1E33 
25) Seaside Front – Aero Blaster – PC Engine – Kunio Komatsu and/or Tsutomu Okuma – C1E33 
26) Game Over – Juouuki – PC Engine – Tohru Nakabayashi 
27) Under the Feet – Super C – NES – c: Kazuki Muaoka and/or Motoaki Furukawa a: Hidenori Maezawa - C1E34 
28) Steel Spider - Super C – NES – c: Kazuki Muaoka and/or Motoaki Furukawa a: Hidenori Maezawa - C1E34 
29) Mechanic Factory - Super C – NES – c: Kazuki Muaoka and/or Motoaki Furukawa a: Hidenori Maezawa - C1E34 
30) Military Fortress - Super C – NES – c: Kazuki Muaoka and/or Motoaki Furukawa a: Hidenori Maezawa - C1E34 
31) Jungle – Contra – NES – c: Kazuki Muaoka a: Hidenori Maezawa and/or Kiyohiro Sada 
32) Surface of SR388 – Metroid: Samus Returns – 3DS – c: Ryoji Yoshitomi a: Daisuke Matsuoka - C1E36 
33) Faron Woods – Loz: TP - GameCube/Wii - Toru Minegishi and/or Asuka Ohta - C1E36 
34) New Donk City – Super Mario Odyssey – SWITCH – Naoto Kubo, Shiho Fujii, and/or Koji Kondo - C1E36 
35) The Cave - Super Castlevania IV – SNES - Masanori Adachi and/or Taro Kudo - C1E37 
36) The Library - Super Castlevania IV – SNES - Masanori Adachi and/or Taro Kudo - C1E37 
37) Prologue - Super Castlevania IV – SNES - Masanori Adachi and/or Taro Kudo - C1E37 
38) Menu - Vortex – SNES – Justin Sharvona - C1E38 
39) Chapter 5 – Cross Wiber – PC Engine – Hiroto Saitou 
40) Chapter 12 – Cross Wiber – PC Engine – Hiroto Saitou 
41) Vortex – Vortex – SNES – Justin Sharvona - C1E38 
42) Red Road – Astyanax – NES – Kiyoshi Yokoyama - C1E38 
43) Space Battle - Cyber Knight – PC Engine – Michiharu Hasuya, Osamu Kasai, and.or Junko Yokoyama - C1E39 
44) Planet 3 – Cyber Knight – PC Engine - Michiharu Hasuya, Osamu Kasai, and.or Junko Yokoyama - C1E39 
45) Mentana – Cyber Knight – Super Famicom -Michiharu Hasuya, Osamu Kasai, and.or Junko Yokoyama - C1E39 
46) Ending 2 – Cyber Knight - PC Engine - Michiharu Hasuya, Osamu Kasai, and.or Junko Yokoyama - C1E39 
47) Berserker's Base – Cyber Knight – Super Famicom - Michiharu Hasuya, Osamu Kasai, and.or Junko Yokoyama - C1E39 
48) Dead Sea/Ruined Tower – Chrono Cross - PS1 - Yasunori Mitsuda – C1E40 (originally contributed to C1E40 by Amber Peary) 

…..alright, and now, for all the regular "housekeeping" stuff. :-) 

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Thanks for listening! Join us again in July for a VERY SPECIAL Nerd Noise Radio Rerun. And then join us again in August for C1E46 (Channel 1, Episode 46): Face Off Friday - vol. 3 (featuring a very special guest host / curator / vetter) - Delicious VGM on "Noise from the Hearts of Nerds"! And wherever you are - Fly the N! 


Cheers!